Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64885bdf6b Better names for terrain parameters. Support for new movement sounds. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c0d5666a0 Return string by copy to fix cases when string is constructed on stack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10541855d9 Don't load empty rumor strings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fb6b3c31e8 Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 46b8709712 Adjust positions of heroes in towns earlier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cc4f59699 Update map properly on hero position change %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa3a05a074 Removed hardcoded constants in hero placement code for more robust %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 909dcb82fa use ArtifactID %!s(int64=2) %!d(string=hai) anos
  nordsoft b3cdcc774e Fix appearance for camp heroes %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 8b964be71f Merge pull request #1111 from GermanAizek/develop %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
  nordsoft 7bcb318593 Fix bug related to town entrance %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 3b1d271ae0 allow configurable battleground graphics %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 c4035134e5 New battlegrounds (#758) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI %!s(int64=4) %!d(string=hai) anos