mateuszb
|
811e6c0945
* hopefully resolved bugs 19 and 20 reported by Zamolxis
|
17 lat temu |
mateuszb
|
b114582857
* corrected indentation
|
17 lat temu |
Łukasz Wychrystenko
|
633b0007ba
some warning & code cleanup - nothing significant
|
17 lat temu |
Vadim Glazunov
|
9cfa09c076
Some gcc fixups. Automake project updates
|
17 lat temu |
mateuszb
|
32505ec161
* reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;])
|
17 lat temu |
mateuszb
|
0cc5571604
* new spell: implosion
|
17 lat temu |
mateuszb
|
b08b29d0d8
* sprites from /Sprites folder are handled correctly now
|
17 lat temu |
Michał W. Urbańczyk
|
48cb63f144
* possibly fixed bug with the mage guild when no spells available
|
17 lat temu |
mateuszb
|
5ee37eeb3d
* fixed bug with disappearing head of a hero in adventure map
|
17 lat temu |
Michał W. Urbańczyk
|
cc7be20b07
Merged most of the changes from trunk.
|
17 lat temu |
Michał W. Urbańczyk
|
b4f383f196
Slowly recovering object scripts.
|
17 lat temu |
Michał W. Urbańczyk
|
add34b26ed
Further refactoring: merged terrain and undergroundTerrain in Mapa.
|
17 lat temu |
Michał W. Urbańczyk
|
08b6796545
Mainly refactoring
|
17 lat temu |
Michał W. Urbańczyk
|
1b73678b7c
Fighting with includes.
|
17 lat temu |
Michał W. Urbańczyk
|
b0002ff50b
* added files for future server
|
17 lat temu |
Michał W. Urbańczyk
|
c351496a47
* moved map reading to the map.cpp
|
17 lat temu |
Michał W. Urbańczyk
|
dbca25df74
Cleanups/refactoring
|
17 lat temu |
Michał W. Urbańczyk
|
feaa2396a6
Code cleaning/refactoring
|
17 lat temu |
mateuszb
|
0b16616d7a
Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile.
|
17 lat temu |
Michał W. Urbańczyk
|
697f26529a
New pathfinder by Spasarto
|
17 lat temu |
mateuszb
|
0c2cf02ca6
* given hero is placed in the town entrance
|
17 lat temu |
mateuszb
|
2f6ec1f7eb
* better new hero initialization
|
18 lat temu |
Michał W. Urbańczyk
|
fe5bcc19cf
* redone def info handling
|
18 lat temu |
Michał W. Urbańczyk
|
556311c9ab
Partially done object scripting and interactions.
|
18 lat temu |
Michał W. Urbańczyk
|
cc01243da5
It should be quite stable now.
|
18 lat temu |
Michał W. Urbańczyk
|
4f316cd7e6
Our changes.
|
18 lat temu |
Michał W. Urbańczyk
|
b434479b53
* fixed #29, #27 and #26
|
18 lat temu |
Michał W. Urbańczyk
|
e02f752211
Now hero movement should be working.
|
18 lat temu |
mateuszb
|
d530bd057d
* fixed some issues with hero moving; actualizing hero position is still broken :(
|
18 lat temu |
Michał W. Urbańczyk
|
8421c901a4
* a lot of improvements
|
18 lat temu |