Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 81f0222c68 Merge pull request #4741 from IvanSavenko/serialize_local_state hai 1 ano
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  Ivan Savenko 679181c103 Implemented serialization of local player state in json form hai 1 ano
  Laserlicht a826b88641 Merge branch 'develop' into spell hai 1 ano
  SoundSSGood c472b2ce5e BulkEraseArtifacts crash fix hai 1 ano
  Laserlicht 9c6bd20159 code review hai 1 ano
  Laserlicht 713fcd6543 research per day & seperate config hai 1 ano
  Laserlicht d929bfb9d1 rename; introduce factor hai 1 ano
  Laserlicht 3559f9f923 HMI for spell research hai 1 ano
  Laserlicht a9327b3fa3 netpacks hai 1 ano
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method hai 1 ano
  Laserlicht 735af83294 castSpellThisTurn to bool var hai 1 ano
  Laserlicht 0aaafc4c8a cast without skip hai 1 ano
  Ivan Savenko cb5df096c1 Added per-team tracking of scouted state of an object hai 1 ano
  Ivan Savenko 785036836c Rewardable objects may now define guards. Converted Crypt to rewardable. hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  Ivan Savenko 6179521364 Merge pull request #4556 from IvanSavenko/town_building_visit hai 1 ano
  SoundSSGood 7466d7452d vcmiscrolls hai 1 ano
  SoundSSGood 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified hai 1 ano
  Ivan Savenko 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex hai 1 ano
  Ivan Savenko 39e5ba32f6 Merge pull request #4530 from IvanSavenko/town_fortifications hai 1 ano
  SoundSSGood e15ea4fc75 BulkEraseArtifacts network pack hai 1 ano
  Ivan Savenko 36c1ed670f Support for configurable town fortifications hai 1 ano
  Ivan Savenko 462aea7e9a Fix build hai 1 ano
  Ivan Savenko 10a9d777c7 Moved mana and movement points refresh to NewTurnProcessor hai 1 ano
  Ivan Savenko 691a1a666d Moved most of town growth handling to NewTurnProcessor hai 1 ano
  Ivan Savenko d49a61645c All objects that can be owned by player now implement IOwnableObject hai 1 ano
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player hai 1 ano
  Ivan Savenko 189cb1c762 Moved most of daily income handling to a separate method hai 1 ano
  Ivan Savenko 232a759db7 Remove type registration from library pack applying hai 1 ano