Commit History

Autor SHA1 Mensaxe Data
  ArseniyShestakov 6b34eb729e Move all pathfinding-related code into new file %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 01257efc02 CPathfinder: get rid of curPos and pass on initializeGraph %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 44ca00cd16 CPathfinder: rename functions %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov a536691781 CPathfinder: fix typos and more code cleanups %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 939b3c05a1 CPathfinder: use struct instead of enum for options %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov fc6f62e633 getMovementCost: get rid of useless flying parameter %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 9954dfb33a CPathfinder: move flying into options and add walk on sea %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 0faedde6b9 CPathfinder: store pathfinding options in set instead of variables %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 213d8c2258 CPathfinder: turn checkDestinationTile into function %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 1beacf2260 CPathfinder: move guard checks into functions %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov c6f9cd1e52 CPathfinder: move passability checks into renamed goodForLandSeaTransition %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ee4305cd6d CPathfinder: move destTopVisObjID where it's belongs to %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 13c2b5e2d8 CPathfinder: separate teleporter exits and neighbour tile code %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f15065fdc5 CPathfinder: separate neighbours code into getNeighbours %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 2145be281a Merge pull request #86 from ArseniyShestakov/fixQuestSaving %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 530b63f7c4 CPathfinder: add all new code for pathfinding via teleporters %!s(int64=10) %!d(string=hai) anos
  AlexVinS b6038240ab Implemented DISGUISE spell. Untested %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 7c5af02b78 Fix saving of player's quests %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes %!s(int64=11) %!d(string=hai) anos
  O01eg ad84ae64b0 Clean up. %!s(int64=11) %!d(string=hai) anos
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h %!s(int64=11) %!d(string=hai) anos
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. %!s(int64=11) %!d(string=hai) anos
  beegee1 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos