Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko d2b837b116 All creature-related texts go through translator il y a 2 ans
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface il y a 2 ans
  Ivan Savenko 3219e322ae Fixed all non-silenced gcc/clang warnings il y a 2 ans
  Andrii Danylchenko ebf4854801 Battle AI: add some comments + refactoring il y a 3 ans
  Andrii Danylchenko 601ced3749 BattleAI: rework movement when no targtes il y a 3 ans
  Andrii Danylchenko 033a585e4b Battle AI 2 turns attacks recalculation il y a 3 ans
  Andrii Danylchenko 84948820b2 exchange window move single stacks buttons il y a 4 ans
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly il y a 5 ans
  Victor Luchits 2727958a63 Tweak Battle AI damage prioritization score logic il y a 5 ans
  Victor Luchits f68b449e5e More formatting il y a 5 ans
  Victor Luchits b4025fa1d6 More formatting il y a 5 ans
  Victor Luchits d4cc005882 Address various issues pointed out by reviewers il y a 5 ans
  Victor Luchits 59c39527c5 Formatting il y a 5 ans
  Victor Luchits be10694b73 Some changes to make the battle AI smarter il y a 6 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) il y a 8 ans
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks il y a 8 ans
  AlexVinS 931656f24a possible fix for http://bugs.vcmi.eu/view.php?id=2612 il y a 9 ans
  Michał Kalinowski 18f8ca3cd0 Refactoring Battle AI. il y a 9 ans