Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 8552fd2fb0 Fixed some crashes with std loss condition. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 6803d08c6c Further victory conditions supported: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 5279e2e9fc First part of support for victory & loss conditions. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko c6408f5b4b - Full support for Mystic Pond (Rampart) %!s(int64=15) %!d(string=hai) anos
  mateuszb 1708894790 * compilation fix under VC++ %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 58d1ec7ac5 %!s(int64=16) %!d(string=hai) anos
  OnionKnight ef5b1ca1de * Fixed bug #112 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. %!s(int64=16) %!d(string=hai) anos
  mateuszb 4780bcd1a6 * fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d037bec1be Fixed #229, #290. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. %!s(int64=16) %!d(string=hai) anos
  DjWarmonger 1408269aeb Fixed wrong sight center (#276) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 82faf7538e Fixed #160, #167 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor %!s(int64=16) %!d(string=hai) anos
  DjWarmonger adf3c9fd4b Resolved bugs #76 and #168 which always gave same heroes in tavern. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk f99c4d3c66 Fixed #110. %!s(int64=16) %!d(string=hai) anos
  DjWarmonger e1c793068d 1.Support for Skyship - revealing entire map %!s(int64=16) %!d(string=hai) anos
  mateuszb db4ee5844f * implemented 206 and 207 from mantis %!s(int64=16) %!d(string=hai) anos
  DjWarmonger e4417e9204 Added feature #111 - external dwellings increase town growth. %!s(int64=16) %!d(string=hai) anos
  Frank Zago aa43938117 Fixed bug 7 & 153. %!s(int64=16) %!d(string=hai) anos
  mateuszb 88f209a86f * bug 151 fixed %!s(int64=16) %!d(string=hai) anos
  mateuszb c08151cb5b * bug 123 fixed %!s(int64=16) %!d(string=hai) anos
  Frank Zago 3cdefa2790 accesible->accessible %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 310a6f5828 Changelog update, minor fix. %!s(int64=16) %!d(string=hai) anos