Commit History

Author SHA1 Message Date
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 13 years ago
  DjWarmonger 624908e403 - Fixed unserialized GrowingArtifact, causing crash 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
  DjWarmonger 10a2dfefd1 VCAI will answer CommanderGotLevel query. 13 years ago
  Michał W. Urbańczyk fcdad0d323 Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 13 years ago
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 years ago
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago
  DjWarmonger b597171f91 - EXPLORE goal can now be complete soAI won't get stuck 13 years ago
  DjWarmonger b316be1701 - Introduced a mechanism to set abstract goals for AI 13 years ago
  DjWarmonger ee2768ab07 - Some work for commanders 13 years ago
  Michał W. Urbańczyk cd4c93318d #928 and #931 should be fixed. 13 years ago
  DjWarmonger aeb9cf9460 - First part of battle interface rewrite. Untested. May work or not work randomly. 13 years ago
  DjWarmonger 81367ef6d5 - A complete solutions for reserved adventure objects 13 years ago
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 years ago
  DjWarmonger a3f36ccc71 - Unified interface for visitable objects 13 years ago
  DjWarmonger 9518474ec7 First attempt to replace rule-of-a-thumb behavior with actual reasoning 13 years ago
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 years ago
  DjWarmonger 0793ce2c4a AI will now always pick best stacks from towns. 13 years ago
  DjWarmonger bdd71b4f38 AI can now use external dwellings. 13 years ago
  DjWarmonger 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. 13 years ago
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 years ago
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 14 years ago