Commit History

Author SHA1 Message Date
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
  mateuszb db4ee5844f * implemented 206 and 207 from mantis 16 years ago
  Frank Zago fe80e8b553 Fixed some typos. 16 years ago
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. 16 years ago
  Frank Zago 1c54c639e4 Ensure hero destination tile exists. Fixes bug 73. 16 years ago
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. 16 years ago
  mateuszb 027b948a07 * damage estimation should be better 16 years ago
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb a4df8e8831 * partial support for arrow turrets 16 years ago
  mateuszb 5bfbcfb000 * next part of sieges 16 years ago
  mateuszb d25a5a795e * next part of sieges 16 years ago
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
  mateuszb 8fac12f957 * estimating damage that will be dealt while choosing stack to attack 16 years ago
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  mateuszb adcfb3c020 * second part of sieges 16 years ago
  mateuszb 2c7d7f4094 * first part of siege support 16 years ago
  mateuszb fe2085fe42 * support for new creature abilities: hate, spell cost decreasing, spell vulnerability 16 years ago
  mateuszb ef8f2e695f * support for HP regeneration 16 years ago
  mateuszb 5256038dc3 * restructured changes done in commits #1138 and #1139 16 years ago
  OnionKnight 9bc40f1a8d * Fixed bug #72 16 years ago
  mateuszb 4fc25c7b98 * corrected per-stack spell immunity handling 16 years ago
  mateuszb 507597301f * new spells: resurrection, animate dead 16 years ago
  Trevor Standley 48581962ab More AI changes. Minor associated fixes. 16 years ago
  Michał W. Urbańczyk ebb964a7ab Not needed. Include VCMI_Lib.h and use VLC->buildh / VLC->creh directly. 16 years ago
  mateuszb 1872c2d575 * new spell: cure 16 years ago
  Trevor Standley 8805102b6e 16 years ago
  Michał W. Urbańczyk de1ed92379 * version set 0.73b 16 years ago
  Michał W. Urbańczyk 1f75aeaf34 Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 16 years ago