OnionKnight
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0a96decf87
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
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16 years ago |
mateuszb
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db4ee5844f
* implemented 206 and 207 from mantis
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16 years ago |
Frank Zago
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fe80e8b553
Fixed some typos.
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16 years ago |
OnionKnight
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95808db933
* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
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16 years ago |
Frank Zago
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1c54c639e4
Ensure hero destination tile exists. Fixes bug 73.
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16 years ago |
Michał W. Urbańczyk
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fe7ef6bbe1
Smart map object serialization over net.
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16 years ago |
mateuszb
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027b948a07
* damage estimation should be better
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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a4df8e8831
* partial support for arrow turrets
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16 years ago |
mateuszb
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5bfbcfb000
* next part of sieges
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16 years ago |
mateuszb
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d25a5a795e
* next part of sieges
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16 years ago |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
mateuszb
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8fac12f957
* estimating damage that will be dealt while choosing stack to attack
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16 years ago |
mateuszb
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fceeb05e16
* a bit of pathfinder interface redesign
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
mateuszb
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adcfb3c020
* second part of sieges
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16 years ago |
mateuszb
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2c7d7f4094
* first part of siege support
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16 years ago |
mateuszb
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fe2085fe42
* support for new creature abilities: hate, spell cost decreasing, spell vulnerability
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16 years ago |
mateuszb
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ef8f2e695f
* support for HP regeneration
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16 years ago |
mateuszb
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5256038dc3
* restructured changes done in commits #1138 and #1139
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16 years ago |
OnionKnight
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9bc40f1a8d
* Fixed bug #72
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16 years ago |
mateuszb
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4fc25c7b98
* corrected per-stack spell immunity handling
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16 years ago |
mateuszb
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507597301f
* new spells: resurrection, animate dead
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16 years ago |
Trevor Standley
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48581962ab
More AI changes. Minor associated fixes.
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16 years ago |
Michał W. Urbańczyk
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ebb964a7ab
Not needed. Include VCMI_Lib.h and use VLC->buildh / VLC->creh directly.
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16 years ago |
mateuszb
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1872c2d575
* new spell: cure
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16 years ago |
Trevor Standley
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8805102b6e
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16 years ago |
Michał W. Urbańczyk
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de1ed92379
* version set 0.73b
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16 years ago |
Michał W. Urbańczyk
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1f75aeaf34
Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes.
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16 years ago |