Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system há 2 anos atrás
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler há 2 anos atrás
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite há 3 anos atrás
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules há 3 anos atrás
  Tomasz Zieliński 494b0f0226 First version that compiles há 3 anos atrás
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) há 3 anos atrás
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking há 8 anos atrás
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler há 8 anos atrás
  Henning Koehler 0357a4fe3b enabled config of skill descriptions há 8 anos atrás
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file há 8 anos atrás
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" há 11 anos atrás
  Ivan Savenko b5160acbac Finalization of object type handler interface há 11 anos atrás
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. há 12 anos atrás
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json há 13 anos atrás
  Ivan Savenko fc85e08a64 - clang and gcc 4.5 compatibility há 13 anos atrás
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) há 13 anos atrás
  Ivan Savenko 44cc848edc first part of town configuration: há 13 anos atrás
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. há 13 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface há 14 anos atrás
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. há 14 anos atrás
  mateuszb b4edd10e6c * beegee's comments patch há 14 anos atrás
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done há 15 anos atrás
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached há 15 anos atrás
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo há 15 anos atrás
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI há 15 anos atrás
  mateuszb 23c501b79e some changes há 15 anos atrás