Commit History

Autor SHA1 Mensaxe Data
  Laserlicht dd0033296f docs %!s(int64=2) %!d(string=hai) anos
  Laserlicht 5ae646bd15 Update client/windows/GUIClasses.cpp %!s(int64=2) %!d(string=hai) anos
  Laserlicht 5a84e7cd7f Update client/windows/GUIClasses.cpp %!s(int64=2) %!d(string=hai) anos
  Laserlicht 3c117da4eb fix tavern %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b75a67ef7c Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39a92cdde3 Add query for dwellings dialog %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
  nordsoft 0ac893b80f Rumors meta string %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 6280e778dc fix build %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9cc623c981 Fixed move checks. Backpack buttons. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f47def3588 refactoring %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a83f290e13 bulk move artifacts only equipped, only backpack %!s(int64=2) %!d(string=hai) anos
  Laserlicht 03316c62bf Easy choosing for a secondary skill in Level Up Dialog by double clicking it %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f1a6116088 CHeroArea fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Gwart 05ba56a873 #2646 add a null check if creature is empty %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a494dc4870 Refactoring of CGarrisonInt %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c7d88271a9 Removed asynchronous calls from exchange window %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f33dec9337 picked art fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a92941681 Allow merging stack on recruitment to give place for recruited unit %!s(int64=2) %!d(string=hai) anos