Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 anos atrás
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 anos atrás
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 anos atrás
  nordsoft 16b147d588 Fix negative spell cost 2 anos atrás
  Ivan Savenko c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 anos atrás
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 anos atrás
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 anos atrás
  Ivan Savenko d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2 anos atrás
  Andrii Danylchenko a7859dae39 Battle AI: archangels cast again 2 anos atrás
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 anos atrás
  krs 756dd398c2 Added constant for BATTLE_SHOOTING_RANGE_DISTANCE 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 anos atrás
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes 2 anos atrás
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 anos atrás
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 anos atrás
  krs e348193f7e Tactics movement is limited to movement range 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 anos atrás
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now 2 anos atrás
  Konstantin P 384ee99834 vcmi: configurable teleport v2 2 anos atrás
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 anos atrás
  Konstantin 03eb997137 CBattleInfoEssentials: add battleIsGatePassable() 2 anos atrás
  krs dab07bdef9 Now unit range is shown in Tactics phase as well 2 anos atrás
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 anos atrás
  Konstantin e0715a76c8 vcmi: reduce CStack usage a little bit 2 anos atrás
  Konstantin 9a229d6e48 vcmi: really correct obstacle trigger 2 anos atrás
  Konstantin 8c1d6c8e13 CBattleInfoCallback: use obstacle only once 2 anos atrás
  Konstantin 88a7b3141d vcmi: really correct BFS 2 anos atrás
  Ivan Savenko 8fbeff2a02 Fix movement over lowered drawbridge in Fortress 2 anos atrás
  Ivan Savenko 5288e3761e Merge pull request #1764 from IvanSavenko/selectable_spellcaster 2 anos atrás
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters 2 anos atrás