Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b423b3fa6b Fix dragon breath & fire shield %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 45aa841fb6 Stack reversing logic now matches H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko db2a40600d Fixed some of the warnings detected by CI run %!s(int64=3) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 c4035134e5 New battlegrounds (#758) %!s(int64=3) %!d(string=hai) anos
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko e0e3787748 When the battle is won with only summoned creatures - defeat %!s(int64=3) %!d(string=hai) anos
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  MikeLodz 38efbb345e Fixes mantis tickets 2899 and 2984 (bugged hero spell specialties) %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 211a993c44 Fix obstacles escaping for twohex creatures %!s(int64=5) %!d(string=hai) anos
  Andrii Danylchenko af192b8efe Try fix bypassing destroyed fort drawbridge %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. %!s(int64=5) %!d(string=hai) anos
  Victor Luchits b4025fa1d6 More formatting %!s(int64=5) %!d(string=hai) anos
  Victor Luchits be10694b73 Some changes to make the battle AI smarter %!s(int64=6) %!d(string=hai) anos
  Ewilhan cba94f8bb3 Code style %!s(int64=6) %!d(string=hai) anos
  Ewilhan 023d6c88fd Code style and improved readability %!s(int64=6) %!d(string=hai) anos
  Ewilhan ab1c598d4e Fixed Battle Creature Order %!s(int64=6) %!d(string=hai) anos
  Dydzio e50efdc279 Creature spellcast refactor (#569) %!s(int64=6) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Henning Koehler 7f76648a7c Extend Bonus.addInfo to integer vector (#427) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos