Ivan Savenko
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1d0e696db6
Added RenderHandler that acts as factory for images and animations
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
Ivan Savenko
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da3a05bc8b
Fix special colors in battle
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2 years ago |
Ivan Savenko
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dcff463d36
Fixed handling of special palette colors in palette transformations
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2 years ago |
Ivan Savenko
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31b718898a
Fix playback of shooter animations at max speed
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2 years ago |
Ivan Savenko
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ab8b407294
Style cleanup
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2 years ago |
Ivan Savenko
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2ac997d8a9
Fix "holding" animation speed
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2 years ago |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
Ivan Savenko
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0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
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2 years ago |
Ivan Savenko
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e14290fde0
Removed loading of images from file into SDL_Surface
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2 years ago |
Ivan Savenko
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3749074a4d
Renamed speed setting name to force-reset it to new scale
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2 years ago |
Ivan Savenko
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d34efaeb81
All battle effects now use time-based timings
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2 years ago |
Ivan Savenko
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ee7a573cb8
Refactoring of SDL API usage:
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2 years ago |
Ivan Savenko
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4ca22e652d
All projectile animations now use time-based speed
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2 years ago |
Ivan Savenko
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d2fe31e224
Fix obstacles (e.g. Quicksands) animation speed
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2 years ago |
Ivan Savenko
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8b207fae63
ECreatureAnimType enum -> enum class
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2 years ago |
Ivan Savenko
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c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
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2 years ago |
Ivan Savenko
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733f21f8dc
Petrify will freeze stack animations
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2 years ago |
Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
Ivan Savenko
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7857668158
Implemented group attack animations for dragons/Hydras/etc
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2 years ago |
Ivan Savenko
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814f6ed684
Made Clone color filter identical to H3
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2 years ago |
Ivan Savenko
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fb3a08e0a6
Added fading animation for fade-in effect for summons
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2 years ago |
Ivan Savenko
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1dea1854ae
Moved battle animation enum's into new file
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2 years ago |
Ivan Savenko
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7f5e5259c8
Changes to Canvas class according to review:
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2 years ago |
Ivan Savenko
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c855823528
Renamed files in client/battle to match new names of classes
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2 years ago |