Commit History

Author SHA1 Message Date
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Ivan Savenko da3a05bc8b Fix special colors in battle 2 years ago
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations 2 years ago
  Ivan Savenko 31b718898a Fix playback of shooter animations at max speed 2 years ago
  Ivan Savenko ab8b407294 Style cleanup 2 years ago
  Ivan Savenko 2ac997d8a9 Fix "holding" animation speed 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 years ago
  Ivan Savenko e14290fde0 Removed loading of images from file into SDL_Surface 2 years ago
  Ivan Savenko 3749074a4d Renamed speed setting name to force-reset it to new scale 2 years ago
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko 4ca22e652d All projectile animations now use time-based speed 2 years ago
  Ivan Savenko d2fe31e224 Fix obstacles (e.g. Quicksands) animation speed 2 years ago
  Ivan Savenko 8b207fae63 ECreatureAnimType enum -> enum class 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko 733f21f8dc Petrify will freeze stack animations 2 years ago
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
  Ivan Savenko 7857668158 Implemented group attack animations for dragons/Hydras/etc 2 years ago
  Ivan Savenko 814f6ed684 Made Clone color filter identical to H3 2 years ago
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons 2 years ago
  Ivan Savenko 1dea1854ae Moved battle animation enum's into new file 2 years ago
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: 2 years ago
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes 2 years ago