Ivan Savenko
							
						 | 
						
							
							
								4d1c338503
							
							Merge pull request #1498 from rilian-la-te/conan-v2
						 | 
						2 年之前 | 
					
				
					
						
							
								   Konstantin
							
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								a7bd7232ce
							
							CGuiHandler: fix false positive dangling pointer
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrey Filipenkov
							
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								08b04a3527
							
							handle double-click in Town Portal dialog
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
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								fc0f5a9fb3
							
							Reduced SDL includes
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ee7a573cb8
							
							Refactoring of SDL API usage:
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9a765e5f67
							
							Remove not supported method, allow relative mode for iOS
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								6c843bce0b
							
							SDL relative pointer for android
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								c24b89fe06
							
							2 finger rclick block adwmap scrolling and disable for iOS
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								2b1511df99
							
							SDL fix 2 finger touch when you remove fingers instantly
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								7ccfcf51e9
							
							Handle 2 fingers gesture as rclick via SDL
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0e8ee929df
							
							Renamed CCursorHandler -> CursorHandler
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d8c4209ded
							
							Movement animation is now more smooth at high animation speeds
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f8dec3861b
							
							Fixed animation skipping with no sound mod and enemy having first turn
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								16c4851d3b
							
							Animated cursor for spell selection, removed hardcoded cursor ID's
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c79634b6a7
							
							Moved all animation ordering logic to callers
						 | 
						2 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c855823528
							
							Renamed files in client/battle to match new names of classes
						 | 
						2 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								2521e7bac9
							
							Fix flickering in fullscreen
						 | 
						3 年之前 | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								1128abc593
							
							Fix hero movement animation
						 | 
						3 年之前 | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								d92356f085
							
							Fixed game crash: divide by zero due to threads racing
						 | 
						3 年之前 | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 年之前 | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
						 | 
						5 年之前 | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 年之前 | 
					
				
					
						
							
								   Arseniy Lartsev
							
						 | 
						
							
							
								fca9bcdd7f
							
							Fixed possible freezes while dragging visible area on minimap (#638)
						 | 
						5 年之前 | 
					
				
					
						
							
								   Zsolt Sz. Sztupák
							
						 | 
						
							
							
								e6f1ab6539
							
							Fix SDL letterboxing on Android builds
						 | 
						5 年之前 | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								75f8c8b29a
							
							Gui cleanup4 (#446)
						 | 
						7 年之前 | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 年之前 | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								69dbf339fc
							
							CGuiHandler: fix invalid read on event handling
						 | 
						7 年之前 | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal
						 | 
						8 年之前 | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								494872937a
							
							CGuiHandler: use std:atomic to sync breaks in event handling
						 | 
						8 年之前 | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								986fc08b1e
							
							CGuiHandler: use SDL_PushEvent in fakeMouseMove to avoid crashes
						 | 
						8 年之前 |