Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes vor 11 Jahren
  beegee1 674c8bc591 - Fix to previous commit (keep heroes which are in heroes pool too) vor 11 Jahren
  beegee1 d0a5a6eab4 - Implemented hero recreate handling correctly vor 11 Jahren
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 vor 11 Jahren
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration vor 11 Jahren
  Michał W. Urbańczyk e5312887d1 Fixed possible crash at the game start (when victory conditions are checked before currentPlayer is set). vor 11 Jahren
  Michał W. Urbańczyk 679c3c5830 Split conditions fixed (it should be impossible to take units from ally). vor 11 Jahren
  Ivan Savenko 3779a54ddd - probably fixed 1671 vor 11 Jahren
  Ivan Savenko c5b74a2dce Miscellaneous fixes: vor 11 Jahren
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. vor 11 Jahren
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: vor 12 Jahren
  Ivan Savenko 2b9e074d54 - implements level limit (Mantis #1620) vor 12 Jahren
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large vor 12 Jahren
  Ivan Savenko f6c1dace6c Minors: vor 12 Jahren
  beegee1 68bdf71db6 - Fixed GCC compiler warnings vor 12 Jahren
  DjWarmonger f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. vor 12 Jahren
  beegee1 61fc216a6f - Fixed mantis #1421 vor 12 Jahren
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) vor 12 Jahren
  beegee1 2d095cf20a - Fixed days without castle counter vor 12 Jahren
  Ivan Savenko 122db9963b More string ID's for buildings: vor 12 Jahren
  Ivan Savenko 3d3f93275d Multiple minor fixes: vor 12 Jahren
  Ivan Savenko ee1b0459e6 Extended building dependencies: vor 12 Jahren
  beegee1 c786a3076a - Refactored victory loss condition checks vor 12 Jahren
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) vor 12 Jahren
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur vor 12 Jahren
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless vor 12 Jahren
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck vor 12 Jahren
  Ivan Savenko 0e3eae3095 patch from KroArtem vor 12 Jahren
  Ivan Savenko f838cceddd - fixes Inferno Castle Gate vor 12 Jahren
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). vor 12 Jahren