تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Michał W. Urbańczyk 8eafb9f951 Savegames loader fixed to properly know save version. 11 سال پیش
  beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 سال پیش
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 سال پیش
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 سال پیش
  Michał W. Urbańczyk 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 سال پیش
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 سال پیش
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 سال پیش
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 سال پیش
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 سال پیش
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 سال پیش
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 سال پیش
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 سال پیش
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 سال پیش
  Michał W. Urbańczyk 9492592a8f Version bump. Fixed crash on desync saves. 12 سال پیش
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 سال پیش
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. 12 سال پیش
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 سال پیش
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 سال پیش
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 سال پیش
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 سال پیش
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 سال پیش
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. 13 سال پیش
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 سال پیش
  DjWarmonger 32d1a08470 Pointer serialization for CQuest. 13 سال پیش
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. 13 سال پیش
  Michał W. Urbańczyk e7d82a9702 Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989. 13 سال پیش
  Michał W. Urbańczyk 4cd77a0192 Naive solution for endianess issues. Seems to allow loading a big-endian save on little-endian build. 13 سال پیش
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 سال پیش
  Michał W. Urbańczyk cd4c93318d #928 and #931 should be fixed. 13 سال پیش
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 سال پیش