AlexVinS
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5408b6c1ff
Formatting
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9 years ago |
AlexVinS
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0de1a37d65
Fix missing template zIndex saving
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9 years ago |
AlexVinS
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64cb0267a3
Do not save "visitableFrom" if object do not have active tiles.
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9 years ago |
AlexVinS
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a00dbd3dd1
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
Arseniy Shestakov
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a13aec4fd7
Aplly some fix for merge and explicitly specify type for std::max
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9 years ago |
DjWarmonger
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6f5706352d
Possible fix for #2371
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9 years ago |
AlexVinS
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8a979d016f
ObjectTemplate serialization
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10 years ago |
AlexVinS
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2d777ea676
Small (temp) fix. Prevent nulls from serialization.
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10 years ago |
AlexVinS
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9cc3dae5fe
Started working on objects serialization
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10 years ago |
DjWarmonger
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a832b7efee
Fixed #2026
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10 years ago |
DjWarmonger
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f894abe494
Unified interface for object template.
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10 years ago |
DjWarmonger
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6c0a396094
Corrected y-axis orientation, now object placement is correct.
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11 years ago |
DjWarmonger
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492b866806
- Fixed crash caused by randomShuffle
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11 years ago |
DjWarmonger
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22d26db694
Correct placement of non-overlapping objects.
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11 years ago |
DjWarmonger
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920f56969b
Create random obstacles that match terrain.
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11 years ago |
DjWarmonger
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79036484dd
Trying to sort out project changes and compile issues.
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11 years ago |
Ivan Savenko
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0a71e89f58
Created large number of missing objects in configs
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11 years ago |
Ivan Savenko
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09d595e385
- Implemented "mapObject" entry for hero classes
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11 years ago |
Ivan Savenko
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b2e8c92383
Cleanup:
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11 years ago |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 years ago |