Ivan Savenko
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94cfc99d7b
- fixes #1044
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13 роки тому |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 роки тому |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 роки тому |
DjWarmonger
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ba646b1d41
Compile fix for #847
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14 роки тому |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 роки тому |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 роки тому |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 роки тому |
Michał W. Urbańczyk
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835bd1fbeb
Reverting r2327
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14 роки тому |
Ivan Savenko
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33719696d8
- added default values to JsonNode
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14 роки тому |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 роки тому |
Frank Zago
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839c437fbc
Moved the resolution configurations in their own json files. Lots of C++ voodoo going away. Yay!
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14 роки тому |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 роки тому |
mateuszb
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7874d84c4e
* basic structure of ERM interpreter
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14 роки тому |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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14 роки тому |
Ivan Savenko
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c10dac929d
- New animation system:
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15 роки тому |
mateuszb
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fc79b9b6cf
* partial implementation of hero crossover
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15 роки тому |
Ivan Savenko
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4d171bd53c
-rewrote GarrisonInt with use of object capturing
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15 роки тому |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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15 роки тому |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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15 роки тому |
Ivan Savenko
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6f0f6564d7
- partial implementation of kingdom overview:
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15 роки тому |
mateuszb
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ad0848f1d2
* fix for bugs 47 and 89
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16 роки тому |
Frank Zago
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9ae6796810
Added path to error message.
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16 роки тому |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 роки тому |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 роки тому |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 роки тому |
Frank Zago
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 роки тому |
Frank Zago
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6635cf4f23
Made a few functions static or static inline.
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16 роки тому |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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16 роки тому |
mateuszb
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22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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17 роки тому |
Michał W. Urbańczyk
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c4bcf7b880
* better support for non-800x600 resolutions
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17 роки тому |