Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6d5ed19ad3 * improved comment coverage in CPlayerInterface.h and CBattleInterface.h %!s(int64=16) %!d(string=hai) anos
  mateuszb a08aaba29d * probably fixed problem with displaying corpses on battlefield %!s(int64=16) %!d(string=hai) anos
  mateuszb 124e768a99 * added missing movement arrows (advmap interface) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ccaf244a54 Fixed save/load maps with removed objects. Fixed spell scroll handling (really). %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 8868105fac * fixed the evil, strange bug [http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=93] %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a37ce5df9e * partial handling r-clicks on adv map %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  mateuszb 6e53a4562f *small fixes for issues introduced in previous revision (or older, I'm not sure) %!s(int64=17) %!d(string=hai) anos
  mateuszb 22efd5df29 * experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test) %!s(int64=17) %!d(string=hai) anos
  mateuszb fa11c06bdc * our changes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 847a4f222c Further serialization code and refactorings. %!s(int64=17) %!d(string=hai) anos
  mateuszb b114582857 * corrected indentation %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko c1239b3d29 little change for gcc %!s(int64=17) %!d(string=hai) anos
  mateuszb 00899402cc * choosing adventure map scroll speed %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles %!s(int64=17) %!d(string=hai) anos
  mateuszb 6b9146f998 * lightning bolt and ice bolt spells %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 48cb63f144 * possibly fixed bug with the mage guild when no spells available %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6233066b91 * it's possible to use other port than 3030 by passing it as an additional argument %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 59b808f4e1 * removing objects (resources, chests, dismissing heroes) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos