Ivan Savenko
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9af7c63a26
Fix build
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1 year ago |
Ivan Savenko
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d5c4478816
Remove most of non-const access to VLC entities
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1 year ago |
Ivan Savenko
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ef5686634d
Removed no longer used code
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1 year ago |
Ivan Savenko
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ad3c870fb6
Remove serialization of VLC, remove unused code
|
2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Ivan Savenko
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7e27ac7073
IdentifierStorage is now separate handler in VLC
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Ivan Savenko
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a0e9e01b48
Renamed & reorganized all game mechanics settings names
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2 years ago |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
Konstantin
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
Ivan Savenko
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369e925af8
Loading of translation mods is now skipped on language mismatch
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2 years ago |
Ivan Savenko
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1468f6aded
Converted terrainTypeHandler into proper handler class
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2 years ago |
krs
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eecaa20693
Resource extractor "enablers" are now command line options
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2 years ago |
Tomasz Zieliński
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f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Tomasz Zieliński
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a5077245a8
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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3 years ago |
Andrii Danylchenko
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afe84f16e8
Merge pull request #968 from kambala-decapitator/disable-scripting
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3 years ago |
Andrey Filipenkov
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7e6ed0583c
disable all scripting code when configuring without scripting modules
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3 years ago |
Tomasz Zieliński
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494b0f0226
First version that compiles
|
3 years ago |
nordsoft
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1b6f4a5cf3
Rebase on develop
|
3 years ago |
Nordsoft91
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ad01c7ffce
Vlc obstacles [part 1] (#888)
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3 years ago |
Andrii Danylchenko
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4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
|
3 years ago |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Dmitry Orlov
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854a2e6c39
Feature: Mods system improvement, Part III. Bunusing buildings customization.
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4 years ago |
Dmitry Orlov
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195fb8ff41
Mod system improvement Part I : Fix content losing after deserialization
|
5 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
Henning Koehler
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5091b117e2
fixed serialization for older savegames
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8 years ago |
Henning Koehler
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fbab52eb18
added basic handler for loading secondary skill bonuses
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8 years ago |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 years ago |