Commit történet

Szerző SHA1 Üzenet Dátum
  mateuszb 9b9a9b455f * hero is displayed in battle window 17 éve
  phoebus118 ab3d7fccb5 Fix an error 17 éve
  phoebus118 5f4b582eab Little faster CSDL_Ext::blit8bppAlphaTo24bpp, please review my code. 17 éve
  mateuszb 8b5a50f619 * new interface coloring (many thanks to GrayFace ;]) 17 éve
  mateuszb d5a4dcc6cd * CPU usage decreased 17 éve
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) 17 éve
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) 17 éve
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero 17 éve
  mateuszb 96734fafa1 general code improvements 17 éve
  mateuszb 974d27aacc small improvements, bugfixes etc. 17 éve
  Michał W. Urbańczyk 1f324c3b31 * improved borders 18 éve
  Michał W. Urbańczyk b976857c6c Now features in town interface: 18 éve
  Michał W. Urbańczyk daa9217979 * working info about collecting resources in infoBar 18 éve
  mateuszb 4a6ffa94d0 part of minimap revealing 18 éve
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 éve
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) 18 éve
  mateuszb b07b1ec7dc * displaying flags 18 éve
  mateuszb 21f8684cdd * a bit of printing object flags 18 éve
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 éve
  mateuszb f3b5d07aa5 * bugfixes 18 éve
  Michał W. Urbańczyk 4cca2da9c0 * added #38 18 éve
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 18 éve
  mateuszb 87b3459d14 * resolving #28 18 éve
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 éve
  mateuszb b0e72f334e small bugfix, move of one file 18 éve
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 éve
  mateuszb 2d7dbbefc3 * partially written hero moving 18 éve
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 éve
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 éve
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 éve