|  alexvins | 9cac0af7be
							
							[Spells] More spell related refactoring | 11 年之前 | 
				
					
						|  alexvins | 065b8366fb
							
							[Spells] Added basic support for icons and sounds | 11 年之前 | 
				
					
						|  Ivan Savenko | d2ae847ecf
							
							- files in local directories (saves & configs) now always have higher | 11 年之前 | 
				
					
						|  alexvins | 4203d69525
							
							Part 2 of new spell configuration | 11 年之前 | 
				
					
						|  Ivan Savenko | 8d36bcabce
							
							Split registerTypes into multiple files, now in lib/registerTypes | 11 年之前 | 
				
					
						|  beegee1 | 674c8bc591
							
							- Fix to previous commit (keep heroes which are in heroes pool too) | 11 年之前 | 
				
					
						|  beegee1 | d0a5a6eab4
							
							- Implemented hero recreate handling correctly | 11 年之前 | 
				
					
						|  Michał W. Urbańczyk | 1e555a8ee3
							
							Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 | 11 年之前 | 
				
					
						|  DjWarmonger | a9b10c8099
							
							- Changed aggregation method so now fuzzy engine takes all the factors into consideration | 11 年之前 | 
				
					
						|  Michał W. Urbańczyk | e5312887d1
							
							Fixed possible crash at the game start (when victory conditions are checked before currentPlayer is set). | 11 年之前 | 
				
					
						|  Michał W. Urbańczyk | 679c3c5830
							
							Split conditions fixed (it should be impossible to take units from ally). | 11 年之前 | 
				
					
						|  Ivan Savenko | 3779a54ddd
							
							- probably fixed 1671 | 11 年之前 | 
				
					
						|  Ivan Savenko | c5b74a2dce
							
							Miscellaneous fixes: | 11 年之前 | 
				
					
						|  Ivan Savenko | fb5c9fc972
							
							- creatures availability tests no longer check for built buildings. | 11 年之前 | 
				
					
						|  Ivan Savenko | 2c4c964a45
							
							Large rewrite of adventure map objects: | 11 年之前 | 
				
					
						|  Ivan Savenko | 2b9e074d54
							
							- implements level limit (Mantis #1620) | 12 年之前 | 
				
					
						|  Ivan Savenko | 0c5be52a42
							
							Win/loss conditions based on logical expressions, yet another large | 12 年之前 | 
				
					
						|  Ivan Savenko | f6c1dace6c
							
							Minors: | 12 年之前 | 
				
					
						|  beegee1 | 68bdf71db6
							
							- Fixed GCC compiler warnings | 12 年之前 | 
				
					
						|  DjWarmonger | f8028f512d
							
							Fixed #1585 - destroyed war machines will be removed from hero's equipment. | 12 年之前 | 
				
					
						|  beegee1 | 61fc216a6f
							
							- Fixed mantis #1421 | 12 年之前 | 
				
					
						|  beegee1 | 69eee05ccc
							
							- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) | 12 年之前 | 
				
					
						|  beegee1 | 2d095cf20a
							
							- Fixed days without castle counter | 12 年之前 | 
				
					
						|  Ivan Savenko | 122db9963b
							
							More string ID's for buildings: | 12 年之前 | 
				
					
						|  Ivan Savenko | 3d3f93275d
							
							Multiple minor fixes: | 12 年之前 | 
				
					
						|  Ivan Savenko | ee1b0459e6
							
							Extended building dependencies: | 12 年之前 | 
				
					
						|  beegee1 | c786a3076a
							
							- Refactored victory loss condition checks | 12 年之前 | 
				
					
						|  beegee1 | 3e4407593f
							
							- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) | 12 年之前 | 
				
					
						|  Ivan Savenko | 3560bbb7f3
							
							two patches/pull requests from janisozaur | 12 年之前 | 
				
					
						|  Ivan Savenko | ee6cdbeffe
							
							went through the rest of cppcheck warnings, mostly harmless | 12 年之前 |