Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 月之前
  Ivan Savenko 0212b6e37d Remove artifact from slot as reward 6 月之前
  Ivan Savenko 4e8e85e3e4 Fix issues reported by Sonar, review fixes 7 月之前
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 月之前
  Ivan Savenko ab11d2b075 Remove quests from CMap, now solely owned by quest objects 8 月之前
  Laserlicht 47cfe01141 seperate identifier 7 月之前
  Laserlicht 5b74f7f19e code review (first batch) 7 月之前
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack 8 月之前
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 月之前
  Ivan Savenko f9fe8fc312 Cleanup hota object loading code 9 月之前
  Ivan Savenko d996726fe7 Support for parsing HotA 1.7.0 maps 9 月之前
  Ivan Savenko baa9b1e312 Load unknown objects as "Nothing" object 10 月之前
  Ivan Savenko 8468469976 Fixes for AI town building logic 10 月之前
  Ivan Savenko 65fc50d33b Simplified building ID logic 11 月之前
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method 11 月之前
  Xilmi 99fcf136ec Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible 11 月之前
  Xilmi 9012560e38 Fix for AI not recognizing 2nd T7-building of Factory as dwelling 11 月之前
  Laserlicht b29d7e8cfd third upgrade for 8th dwelling 1 年之前
  Laserlicht 43fc741a15 cleaner 1 年之前
  Laserlicht 170f375179 code review 1 年之前
  Laserlicht 475b769eef fix ToW 1 年之前
  Laserlicht 14bcfad7b0 fix upgrade 1 年之前
  Laserlicht 758617e2df order 1 年之前
  Laserlicht 0c3778feda id 1 年之前
  Laserlicht abd1a1940a fix recruitment & icons 1 年之前
  Laserlicht ebeeff5aa3 abstraction layer 1 年之前
  Laserlicht 3afddbbf29 replaced constant 1 年之前
  Laserlicht 1a06a2cc44 basic 8th creature support 1 年之前
  Tomasz Zieliński 3e3959d360 Move all OH3 objects and obstacle sets to a mod 1 年之前
  Tomasz Zieliński b1a5693612 Proof of concept with OH3 obstacles 1 年之前