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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  MichalZr6 30bd975f95 Use unit->getHexes() 10 сар өмнө
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 сар өмнө
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 10 сар өмнө
  MichalZr6 dbe82b94f6 Changes following review: 10 сар өмнө
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 сар өмнө
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 сар өмнө
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 жил өмнө
  Dydzio 63b711758f Fix chain lightning wasting effect on creatures immune to magic 1 жил өмнө
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 жил өмнө
  Dydzio 1a2d349267 Initial unconditionally working version 1 жил өмнө
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 жил өмнө
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 жил өмнө
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 жил өмнө
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 жил өмнө
  Konstantin 3df5a8e415 vcmi: split selectors from HeroBonus.h 2 жил өмнө
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta 2 жил өмнө
  Konstantin 705afbb898 UnitEffect: it should not always assume smart 2 жил өмнө
  Konstantin e40b9c849d vcmi: no open-code NO_APPROPRIATE_TARGET 2 жил өмнө
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects 2 жил өмнө
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection 2 жил өмнө
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 жил өмнө
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 жил өмнө
  Michał Kalinowski ac6b477aa2 Simplify statements 6 жил өмнө
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 жил өмнө