Commit History

Autor SHA1 Mensaxe Data
  Konstantin 1f54a1474c vcmi: remove SHval (replace by simple val) %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Konstantin 34a26580a7 vcmi: skill-agnostic resistance %!s(int64=2) %!d(string=hai) anos
  Konstantin 496c1def12 vcmi: remove FULL_HP_REGENERATION bonus %!s(int64=2) %!d(string=hai) anos
  Konstantin 62e579f672 vcmi: replace KINGx bonuses to one KING bonus %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 35775b90f8 Moved bonus names to translation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d2b837b116 All creature-related texts go through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5da407e822 All spell texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  AlexVinS 18b8e1c7ad Tweaked CBonusTypeHandler %!s(int64=8) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS 08d4f7991e Extract adventure spell mechanics %!s(int64=10) %!d(string=hai) anos
  DjWarmonger b518fd6ea6 Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod. %!s(int64=11) %!d(string=hai) anos
  alexvins f837afdc47 CBonusTypeHandler small refactoring %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: %!s(int64=12) %!d(string=hai) anos
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets %!s(int64=12) %!d(string=hai) anos
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 %!s(int64=12) %!d(string=hai) anos
  alexvins ff1c224a97 Few more cleanup %!s(int64=12) %!d(string=hai) anos
  alexvins f686edc1b8 Cleanup %!s(int64=12) %!d(string=hai) anos
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. %!s(int64=12) %!d(string=hai) anos