Ivan Savenko
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9fba3d97f1
Renamed & unified OBJECT_CONSTRUCTION macro set
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1 year ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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052d0d314a
Implemented Scrollable class, to server as common base for such classes
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2 years ago |
Ivan Savenko
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6fe00ad55c
Moved slider class to a separate file
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2 years ago |
Ivan Savenko
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dea10e6091
Use more descriptive names for hotkeys
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2 years ago |
Ivan Savenko
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832e56e005
Implementation of (very basic) shortcuts system
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2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
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2 years ago |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
Andrey Filipenkov
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1b3c07eda4
buy units starting from the highest level in the "buy all units" dialog
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2 years ago |
Andrey Filipenkov
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beeef8527f
Apply suggestions from code review
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3 years ago |
Andrey Filipenkov
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81dec1405f
fix typo: purhase -> purchase
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3 years ago |
Andrey Filipenkov
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d44780d2ac
add standard hotkeys to the Quick Recruitment dialog
|
3 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
FeniksFire
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b85bb6ec0a
Fix positioning
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7 years ago |
FeniksFire
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1331c81a8b
Update graphics for QuickRecruitmentWindow
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7 years ago |
AlexVinS
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368ba0e2bf
fixes
|
7 years ago |
FeniksFire
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f82fd41a14
Quick Recruitment Window upgrade
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7 years ago |
FeniksFire
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3c3aaa7bb5
Improvement quick recruitment window
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8 years ago |
FeniksFire
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f2b7c85811
Adding object construction macro with parameter
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8 years ago |
FeniksFire
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a4f701014b
Quick Army Purhase in Town Screen
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8 years ago |