Commit History

Автор SHA1 Съобщение Дата
  paracelsus 1e0f473761 New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D) преди 12 години
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring преди 12 години
  Michał W. Urbańczyk fa3d32925e A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed. преди 13 години
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window преди 13 години
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. преди 13 години
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game преди 13 години
  Ivan Savenko 90ff99d4eb - fixed ancient #31 преди 13 години
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. преди 13 години
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn преди 13 години
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 преди 13 години
  beegee1 156aa6e4d9 * Updated class - file - handling преди 14 години
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
  yupsi 583aca8912 Move hero/Next hero buttons being blocked when they should (#204) преди 14 години
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. преди 14 години
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. преди 14 години
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. преди 14 години
  Ivan Savenko 0f605256e9 - added new files to build system преди 14 години
  mateuszb 0482195489 * bug 652 fixed преди 14 години
  mateuszb 5e0b0e49b2 * bug 392 fixed преди 14 години
  mateuszb b4edd10e6c * beegee's comments patch преди 14 години
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. преди 15 години
  Michał W. Urbańczyk 78f44dc648 Support for 16bpp displays. Possible optimizations. преди 15 години
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 преди 15 години
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. преди 15 години
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. преди 15 години
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC преди 15 години
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. преди 16 години
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. преди 16 години
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 преди 16 години
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) преди 16 години