paracelsus
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1e0f473761
New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D)
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12 vuotta sitten |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 vuotta sitten |
Michał W. Urbańczyk
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fa3d32925e
A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed.
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13 vuotta sitten |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 vuotta sitten |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 vuotta sitten |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 vuotta sitten |
Ivan Savenko
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90ff99d4eb
- fixed ancient #31
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13 vuotta sitten |
Michał W. Urbańczyk
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 vuotta sitten |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 vuotta sitten |
Michał W. Urbańczyk
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 vuotta sitten |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 vuotta sitten |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 vuotta sitten |
yupsi
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583aca8912
Move hero/Next hero buttons being blocked when they should (#204)
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14 vuotta sitten |
Frank Zago
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01566fcde1
Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601.
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14 vuotta sitten |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 vuotta sitten |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 vuotta sitten |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 vuotta sitten |
mateuszb
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0482195489
* bug 652 fixed
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14 vuotta sitten |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 vuotta sitten |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 vuotta sitten |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 vuotta sitten |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 vuotta sitten |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 vuotta sitten |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 vuotta sitten |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 vuotta sitten |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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15 vuotta sitten |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 vuotta sitten |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 vuotta sitten |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 vuotta sitten |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 vuotta sitten |