paracelsus
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9ec431c37b
Synchronization with trunk (again), elimination of some warnings
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12 tahun lalu |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
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12 tahun lalu |
mateuszb
|
9e00090c42
* refactoring, a few intriguing problems remain
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12 tahun lalu |
mateuszb
|
9c1a117c1c
* refactoring
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12 tahun lalu |
mateuszb
|
d540723739
* refactoring
|
12 tahun lalu |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
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12 tahun lalu |
mateuszb
|
d03dbf64a6
* refactoring
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12 tahun lalu |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
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12 tahun lalu |
Michał W. Urbańczyk
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a96f03e947
Crashes realted to illegal access to enemy hero data should be fixed, including #1178.
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12 tahun lalu |
alexvins
|
c0ce8712c1
add some missing licence headers
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13 tahun lalu |
DjWarmonger
|
52242692f1
Fixed #1130.
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13 tahun lalu |
Michał W. Urbańczyk
|
95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 tahun lalu |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 tahun lalu |
Michał W. Urbańczyk
|
830d94064e
Fixed #1056, #1057 and #1058.
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13 tahun lalu |
Ivan Savenko
|
7ce9e95525
- death stare works identically to H3
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13 tahun lalu |
Michał W. Urbańczyk
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7c09f73402
* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
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13 tahun lalu |
Ivan Savenko
|
d5f29d134f
- create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :)
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13 tahun lalu |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 tahun lalu |