Revīziju vēsture

Autors SHA1 Ziņojums Datums
  paracelsus 9ec431c37b Synchronization with trunk (again), elimination of some warnings 12 gadi atpakaļ
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 gadi atpakaļ
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 gadi atpakaļ
  mateuszb 9c1a117c1c * refactoring 12 gadi atpakaļ
  mateuszb d540723739 * refactoring 12 gadi atpakaļ
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 gadi atpakaļ
  mateuszb d03dbf64a6 * refactoring 12 gadi atpakaļ
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 gadi atpakaļ
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 12 gadi atpakaļ
  alexvins c0ce8712c1 add some missing licence headers 13 gadi atpakaļ
  DjWarmonger 52242692f1 Fixed #1130. 13 gadi atpakaļ
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 gadi atpakaļ
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 gadi atpakaļ
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. 13 gadi atpakaļ
  Ivan Savenko 7ce9e95525 - death stare works identically to H3 13 gadi atpakaļ
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. 13 gadi atpakaļ
  Ivan Savenko d5f29d134f - create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) 13 gadi atpakaļ
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 gadi atpakaļ