Michał W. Urbańczyk
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a15ffb06e6
* compiles under MSVC (haven't I broken anything on gcc?)
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%!s(int64=17) %!d(string=hai) anos |
Vadim Glazunov
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6e737bbf3c
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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cc7be20b07
Merged most of the changes from trunk.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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1b73678b7c
Fighting with includes.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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b0002ff50b
* added files for future server
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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ea8562a6b1
Rest of commit: broken battles, starting hero, town displaying and linker errors.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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c351496a47
* moved map reading to the map.cpp
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Michał W. Urbańczyk
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4347996353
Cleanups + started splitting
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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dd9b506293
Merged changes from trunk (since r452)
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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feaa2396a6
Code cleaning/refactoring
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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7e12926baa
* VCMI won't crash when r-click neutral stack during the battle
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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7d7abbb68d
* no more divison by 0 in slider
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mateuszb
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88a29416da
improvements in battles
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mateuszb
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1aa758a737
* partially done attacking in battles
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
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00929126d5
* started making creature info window
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mateuszb
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33e3bf4849
better battle pathfinder and unit reversing
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mateuszb
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9674343453
* fixed memory leak in battles
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mateuszb
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f9a4c2a5fd
better support for two-hex stacks
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mateuszb
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df76e03628
console in battles and small improvements
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mateuszb
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54f94cf5ef
a bit of escaping battlefield (to be finished)
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mateuszb
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063d2279ee
* nicer movement of creatures on battlefield
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mateuszb
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149c6772e2
battle and general upgrades and bugfixes
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mateuszb
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fc4e0215fb
* moving units and some minor improvements
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
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137f62798b
completed calls of functions during stack's move
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mateuszb
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500f55cd52
A few upgrades and bugfixes in battles
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mateuszb
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d5a5a04811
progress in battles
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mateuszb
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d106fdcf2a
battle improvements
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mateuszb
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7b88f4a70b
another piece of battles (with code reorganization)
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mateuszb
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b95551a0be
* another part of Battle interface
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mateuszb
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0379fbfc1d
* [battles] displaying fighting creatures
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%!s(int64=17) %!d(string=hai) anos |