Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1b73678b7c Fighting with includes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b0002ff50b * added files for future server %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c351496a47 * moved map reading to the map.cpp %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dd9b506293 Merged changes from trunk (since r452) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk feaa2396a6 Code cleaning/refactoring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7e12926baa * VCMI won't crash when r-click neutral stack during the battle %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7d7abbb68d * no more divison by 0 in slider %!s(int64=17) %!d(string=hai) anos
  mateuszb 88a29416da improvements in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 1aa758a737 * partially done attacking in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 00929126d5 * started making creature info window %!s(int64=17) %!d(string=hai) anos
  mateuszb 33e3bf4849 better battle pathfinder and unit reversing %!s(int64=17) %!d(string=hai) anos
  mateuszb 9674343453 * fixed memory leak in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb f9a4c2a5fd better support for two-hex stacks %!s(int64=17) %!d(string=hai) anos
  mateuszb df76e03628 console in battles and small improvements %!s(int64=17) %!d(string=hai) anos
  mateuszb 54f94cf5ef a bit of escaping battlefield (to be finished) %!s(int64=17) %!d(string=hai) anos
  mateuszb 063d2279ee * nicer movement of creatures on battlefield %!s(int64=17) %!d(string=hai) anos
  mateuszb 149c6772e2 battle and general upgrades and bugfixes %!s(int64=17) %!d(string=hai) anos
  mateuszb fc4e0215fb * moving units and some minor improvements %!s(int64=17) %!d(string=hai) anos
  mateuszb 137f62798b completed calls of functions during stack's move %!s(int64=17) %!d(string=hai) anos
  mateuszb 500f55cd52 A few upgrades and bugfixes in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb d5a5a04811 progress in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb d106fdcf2a battle improvements %!s(int64=17) %!d(string=hai) anos
  mateuszb 7b88f4a70b another piece of battles (with code reorganization) %!s(int64=17) %!d(string=hai) anos
  mateuszb b95551a0be * another part of Battle interface %!s(int64=17) %!d(string=hai) anos
  mateuszb 0379fbfc1d * [battles] displaying fighting creatures %!s(int64=17) %!d(string=hai) anos