Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 years ago |
Ivan Savenko
|
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2 years ago |
Ivan Savenko
|
41210c1dbf
Client-side support for multiple battles
|
2 years ago |
Ivan Savenko
|
8dfdfffd87
Use ResourcePath for audio files
|
2 years ago |
Ivan Savenko
|
6f0108e462
Use ResourcePath for referencing texts and json's
|
2 years ago |
Ivan Savenko
|
823ffa7a07
Always use ResourcePath for referencing images and animations
|
2 years ago |
Ivan Savenko
|
013417fb7e
Code cleanup
|
2 years ago |
Ivan Savenko
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
Konstantin
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 years ago |
Konstantin
|
7543fdf787
vcmi: add reverse effect animation type
|
2 years ago |
Ivan Savenko
|
688b8db3eb
Removed delays due to thread waits from battle animations
|
2 years ago |
Konstantin
|
84f53485e2
vcmi: skill-agnostic first aid
|
2 years ago |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
Ivan Savenko
|
a25214ae71
Fixes graphical artifacts on toggling stack queue visibility
|
2 years ago |
Ivan Savenko
|
ae3f6c5e79
Renamed PointEffectAnimation -> EffectAnimation
|
2 years ago |
Ivan Savenko
|
5b41ced427
Removed sound playback from PointEffectAnimation
|
2 years ago |
Ivan Savenko
|
7e3cd7db51
Fix for missing Death Blow sound
|
2 years ago |
Ivan Savenko
|
41b87088d5
Color muxer effects can now be (partially) configured by user.
|
2 years ago |
Ivan Savenko
|
541d98143b
Renamed BattleControlPanel -> BattleWindow
|
2 years ago |
Ivan Savenko
|
c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
|
2 years ago |
Ivan Savenko
|
deffba01b9
All battle effects are now fully client sided
|
2 years ago |
Ivan Savenko
|
fb3a08e0a6
Added fading animation for fade-in effect for summons
|
2 years ago |
Ivan Savenko
|
c172e3c8e0
Cleaned up BattleAnimationClasses file
|
2 years ago |
Ivan Savenko
|
e791323502
Implemented placement sound for obstacles
|
2 years ago |
Ivan Savenko
|
0020d76d1d
Introduced animation phases for beter ordering of visuals in battles
|
2 years ago |
Ivan Savenko
|
99e5569ab5
Changes according to review
|
2 years ago |
Ivan Savenko
|
264f5c91e8
Applied suggestions from review
|
2 years ago |
Ivan Savenko
|
49a6d056d9
Changes for BattleInterface classes according to code review:
|
2 years ago |
Ivan Savenko
|
7f5e5259c8
Changes to Canvas class according to review:
|
2 years ago |
Ivan Savenko
|
c855823528
Renamed files in client/battle to match new names of classes
|
2 years ago |