Commit History

Author SHA1 Message Date
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 years ago
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Konstantin 344593e891 vcmi: made some CSpell properties private 2 years ago
  Ivan Savenko 1c552ba9d9 Remove unused code 2 years ago
  Ivan Savenko 013417fb7e Code cleanup 2 years ago
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 years ago
  Ivan Savenko 3213800097 Fix assertion failure on teleport cast 2 years ago
  Ivan Savenko 5be4f6ec2f Fix visibility of creature amount label after casting spell before turn 2 years ago
  Ivan Savenko e6d8b65e2c Fix toggling of auto combat 2 years ago
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles 2 years ago
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 years ago
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 867c5355da Fix tower shooters animation updates 2 years ago
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 years ago
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 years ago
  Ivan Savenko 4a169972f0 Further refactoring to cleanup code of advmap and locplint 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Ivan Savenko e9aed2761c Fix target selection for teleport 2 years ago
  Ivan Savenko 1fcaeba8e0 Fix stack amount boxes flickering between actions 2 years ago
  Ivan Savenko 3af829e6af Fix stack label position updates 2 years ago
  Ivan Savenko 0ce06e0f30 Improved rendering of stack amount boxes 2 years ago