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Autors SHA1 Ziņojums Datums
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 gadi atpakaļ
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 gadi atpakaļ
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 gadi atpakaļ
  Ivan Savenko 7f276185bd Moving files: 11 gadi atpakaļ
  O01eg 334bd28bd4 It compiles with -gdwarf-3 11 gadi atpakaļ
  O01eg c6238588bd Rename new files. 11 gadi atpakaļ
  O01eg ad84ae64b0 Clean up. 11 gadi atpakaļ
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 gadi atpakaļ
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 gadi atpakaļ
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 gadi atpakaļ
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 gadi atpakaļ
  Michał W. Urbańczyk a6f68d6870 Fixed #1726. 11 gadi atpakaļ
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 gadi atpakaļ
  Ivan Savenko f6c1dace6c Minors: 12 gadi atpakaļ
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 gadi atpakaļ
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 gadi atpakaļ
  Ivan Savenko 27a30b5ff9 - compile fix 12 gadi atpakaļ
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 gadi atpakaļ
  Michał W. Urbańczyk 141c1a9854 Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). 12 gadi atpakaļ
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 12 gadi atpakaļ
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 gadi atpakaļ
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 gadi atpakaļ
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. 12 gadi atpakaļ
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 gadi atpakaļ
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 gadi atpakaļ
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 gadi atpakaļ
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 gadi atpakaļ
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 gadi atpakaļ
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 gadi atpakaļ
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 gadi atpakaļ