Histórico de Commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  Ivan Savenko dd808ef5cc bugfixing: há 12 anos atrás
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. há 12 anos atrás
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. há 12 anos atrás
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections há 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 12 anos atrás
  mateuszb 8769f67c5d * JsonReader can convert to enums há 12 anos atrás
  Michał W. Urbańczyk 57a76c297c Should not crash in #955. há 13 anos atrás
  Michał W. Urbańczyk 40624f96d9 Some assertions in hope to get clearer reason for #955/#1076. há 13 anos atrás
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: há 13 anos atrás
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. há 13 anos atrás
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. há 13 anos atrás
  Ivan Savenko d69f4b7632 - build system update há 13 anos atrás
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h há 13 anos atrás
  DjWarmonger b597171f91 - EXPLORE goal can now be complete soAI won't get stuck há 13 anos atrás
  Michał W. Urbańczyk 4f182744e7 * Fixed in game scenario info and save game screens há 13 anos atrás
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration há 14 anos atrás
  beegee1 156aa6e4d9 * Updated class - file - handling há 14 anos atrás
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex há 14 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface há 14 anos atrás
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse há 14 anos atrás
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement há 14 anos atrás
  DjWarmonger af8d8cbfc7 Implemented #479 há 14 anos atrás
  Michał W. Urbańczyk 617e1f962e New files for lib: há 14 anos atrás
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. há 14 anos atrás
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. há 14 anos atrás
  mateuszb 13af78edca * unnecessary arguments removed há 14 anos atrás
  mateuszb 1dd05788c9 * fixed #53 há 14 anos atrás