Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 04f7b4f951 Cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 902117d812 Get rid of IBonusBearer::getBonusesCount it had only one usage %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2f7e10a06f Use range limit selector when modifying bonus lists and checking for spell bonuses %!s(int64=9) %!d(string=hai) anos
  AlexVinS 245d17a9e9 Fixed typo bonus duration enum. Mod compatibility retained. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS d42947f109 Added move constructor for BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 681b3c7078 reduced code duplication %!s(int64=9) %!d(string=hai) anos
  AlexVinS 629922f43e Added move constructors for minimum required Bonus system`s classes %!s(int64=9) %!d(string=hai) anos
  DjWarmonger d188b86a50 As suggested by AVS, I made CBonusYSstemNode noncopyable. However, it is copied somewhere in the code, but I can't find it with MVS: %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 8fb5dacba2 CBonusSystemNode: get rid of non-const getBonusList %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f99ffbd074 Bonus system: use duration helpers in selecters %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 6d395bcba7 Bonus system: add turnsRemain support for ONE_WEEK duration %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 96897acc46 CWillLastDays: add condition for permanent durations %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ee1c5e452f Bonus system: add CWillLastDays selector %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 5bfbd8526b Bonus system: fix N_DAYS bonus duration %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 68bd37aa45 Store penalty in value of FLYING_MOVEMENT and WATER_WALKING %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 6ebe2abc1a Fix penalties for FLYING_MOVEMENT and WATER_WALKING %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 46c7e8e36d Add list ending comment as suggested by @alexvins %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 25da9f249e Move NO_TERRAIN_PENALTY to the end of list to avoid save breakage %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 52a52dcfd9 Implement NO_TERRAIN_PENALTY bonus %!s(int64=10) %!d(string=hai) anos
  Alexander Shishkin fca4deaad2 Merge pull request #122 from vmarkovtsev/feature/warnings %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS eb1753851e Fix comment %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2cb6cb7baa Remove useless durationType selector %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5b29e800f7 Cleanup: use only CBonusSystemNode::treeHasChanged() when changing treeChanged %!s(int64=10) %!d(string=hai) anos