Ivan Savenko
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a1fff864e6
Fixed missing names for dwellings and creature banks
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%!s(int64=11) %!d(string=hai) anos |
DjWarmonger
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57fa905a2b
Something that compiles.
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%!s(int64=11) %!d(string=hai) anos |
DjWarmonger
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e51e2190fd
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
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%!s(int64=11) %!d(string=hai) anos |
Haryaalcar
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ce6940e272
build fix for mac os:
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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%!s(int64=11) %!d(string=hai) anos |
DjWarmonger
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79036484dd
Trying to sort out project changes and compile issues.
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%!s(int64=11) %!d(string=hai) anos |
AlexVinS
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46d92f11cb
Project update, fix build
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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ab475195ac
Banks now use new scheme as well
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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836c466f81
- Implementation of overrides for towns
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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7cfd9a0903
First part of implementation of some type-specific handlers.
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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44742814cd
More cleanup:
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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76bf5351c6
Line endings are now unix-style
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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%!s(int64=11) %!d(string=hai) anos |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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%!s(int64=11) %!d(string=hai) anos |