Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 383280f72a Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f01e30a3b1 Added random objects to configs. For now as separate "random handlers", should be merged into main handlers later %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 57fa905a2b Something that compiles. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 955552488e - H3M parser will create objects that don't have data in map file via %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 79036484dd Trying to sort out project changes and compile issues. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko ab475195ac Banks now use new scheme as well %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0a71e89f58 Created large number of missing objects in configs %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 836c466f81 - Implementation of overrides for towns %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7cfd9a0903 First part of implementation of some type-specific handlers. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 44742814cd More cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 76bf5351c6 Line endings are now unix-style %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos