Commit History

Autor SHA1 Mensaxe Data
  AlexVinS a59f0c23ce Dedug tweaks %!s(int64=9) %!d(string=hai) anos
  AlexVinS fb17914ae5 Debug tweaks %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53dc49e92a CGShipyard, CGShrine serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  AlexVinS 89d986fc6a Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  AlexVinS f9d0b20234 CGMine, CGArtifact, CGGarrison serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS b0c4ea5947 Fix. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 92e011429f Fix crash on unknown map objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS a638d0cd51 Creature set serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS 37d0dad70a Merge branch 'develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 07807fb044 Client: slience visibility error on shipyard in non-coastal town %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3f79d001c1 Fix subObject identification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6977fc3a14 Move test filesystem creation to global fixture %!s(int64=10) %!d(string=hai) anos
  AlexVinS e7359c9a36 Serialize tempOwner %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8a979d016f ObjectTemplate serialization %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2d777ea676 Small (temp) fix. Prevent nulls from serialization. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9cc3dae5fe Started working on objects serialization %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 54453aee73 get rid of boost::assign %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko c0e4591bc7 Added workaround for random objects on water, fixes 1828 %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger bda71bed83 Uploading misc tweaks. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger a556ef64e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 920f56969b Create random obstacles that match terrain. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 57fa905a2b Something that compiles. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: %!s(int64=11) %!d(string=hai) anos