|  AlexVinS | 483a4689ce
							
							Fixes for code review issues | 4 years ago | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 years ago | 
				
					
						|  Dmitry Orlov | d6a4767865
							
							Mod system improvement: Patch 2 | 5 years ago | 
				
					
						|  Dmitry Orlov | 934c4e511d
							
							Special buildings support : Patch 1 | 5 years ago | 
				
					
						|  Dmitry Orlov | f4816b0824
							
							Mod system improvement Part I : Special buildings should work in the modders towns | 5 years ago | 
				
					
						|  John Bolton | c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. | 5 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  AlexVinS | 614cde4a55
							
							Fixed two memory leaks | 7 years ago | 
				
					
						|  Dydzio | 22ce535a2a
							
							Fix not responding statusbar | 7 years ago | 
				
					
						|  KasyanDiGris | fa5a14e2d8
							
							Stabilize vcmi (#488) | 7 years ago | 
				
					
						|  yupinov | b56f862094
							
							Yog is not able to buy a spellbook in his campaign anymore, as intended (#472) | 7 years ago | 
				
					
						|  Alexander Shishkin | 75f8c8b29a
							
							Gui cleanup4 (#446) | 7 years ago | 
				
					
						|  Alexander Shishkin | 5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440) | 7 years ago | 
				
					
						|  Raphnalor | 0f00dbf8cf
							
							Fix highlighting of a selected bonus for campaign. (#432) | 7 years ago | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 years ago | 
				
					
						|  FeniksFire | 1331c81a8b
							
							Update graphics for QuickRecruitmentWindow | 7 years ago | 
				
					
						|  AlexVinS | 39194a0629
							
							Merge branch 'SplittingShortcuts' into develop | 8 years ago | 
				
					
						|  FeniksFire | 3c3aaa7bb5
							
							Improvement quick recruitment window | 8 years ago | 
				
					
						|  FeniksFire | f2b7c85811
							
							Adding object construction macro with parameter | 8 years ago | 
				
					
						|  FeniksFire | a4f701014b
							
							Quick Army Purhase in Town Screen | 8 years ago | 
				
					
						|  AlexVinS | c39cd5f951
							
							Town building build mode fixes | 8 years ago | 
				
					
						|  AlexVinS | 64d9dadd64
							
							Logging cleanup. | 8 years ago | 
				
					
						|  AlexVinS | 61e241308d
							
							Logging cleanup | 8 years ago | 
				
					
						|  ArseniyShestakov | cb40c093f8
							
							Avoid boost::optional assignment for Boost 1.64 compatibility (#360) | 8 years ago | 
				
					
						|  Arseniy Shestakov | 6d9f99d4de
							
							Code style: and one more pass on lambda expressions parameter list | 8 years ago | 
				
					
						|  Arseniy Shestakov | b540ab73ed
							
							Code style: add empty parameters list to more lambda expressions | 8 years ago | 
				
					
						|  ArseniyShestakov | b2f74a93cf
							
							Code style: add empty parameter list to all lambda expressions (#345) | 8 years ago | 
				
					
						|  ArseniyShestakov | b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344) | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  AlexVinS | a31c28ec33
							
							Unified war machine mechanics. | 8 years ago |