Ivan Savenko
							
						 | 
						
							
							
								32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
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								a0689fa377
							
							Refactoring of hoverText from objects:
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						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
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								ad632d1e8a
							
							Moved FoW management from CGObjectInstance to callback
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						11 年之前 | 
					
				
					
						
							
								   AlexVinS
							
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								c7dc4c05b8
							
							fix mingw build
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
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								13bc4cb24f
							
							Added -fvisibility=hidden parameter for gcc.
						 | 
						11 年之前 | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								3ac306f501
							
							Merge pull request #19 from vcmi/feature/mapObjects
						 | 
						11 年之前 | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e54c816c92
							
							Treasure piles can now cover several tiles.
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0afdfa529c
							
							Moved all object-related files to lib/mapObjects directory.
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32b6568b65
							
							Merged changes from upstream and fixed compilation caused by API changes
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7f276185bd
							
							Moving files:
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6bd6be0835
							
							Object class handler is now a proper "handler"
						 | 
						11 年之前 | 
					
				
					
						
							
								   AlexVinS
							
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								8a3b997fa5
							
							fix a few comments. No code changes.
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b5160acbac
							
							Finalization of object type handler interface
						 | 
						11 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								1d57b75bc5
							
							- random number generation refactoring
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dab9fd7148
							
							Heroes will be properly marked as visited on visiting
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								43ba3d30ea
							
							Breaking things - first commit towards configurable object(s).
						 | 
						11 年之前 | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								30b79588db
							
							- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								760ae7d44a
							
							Changes related to Debian packaging, based on josch patch
						 | 
						11 年之前 | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								4203d69525
							
							Part 2 of new spell configuration
						 | 
						11 年之前 | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								d01b84b460
							
							[mechanics] fix copy-paste errors in magic skill arrays
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7f07a30d7d
							
							More fixes for map-specific crashes, fixes #1427 and #733
						 | 
						11 年之前 | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								343dd1a7d1
							
							Properly removing stuff from hero, fixes #1646.
						 | 
						11 年之前 | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								16d6292be9
							
							[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
						 | 
						11 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1f325bafb3
							
							fixes #1619 and #1647
						 | 
						12 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2c4c964a45
							
							Large rewrite of adventure map objects:
						 | 
						12 年之前 | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0c5be52a42
							
							Win/loss conditions based on logical expressions, yet another large
						 | 
						12 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								69eee05ccc
							
							- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
						 | 
						12 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2d095cf20a
							
							- Fixed days without castle counter
						 | 
						12 年之前 | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								3e4407593f
							
							- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
						 | 
						12 年之前 |