nordsoft
|
d93e844609
Use roads names instead of their filenames
|
2 years ago |
Andrey Filipenkov
|
a11135152c
remove trivial manual implementation of assignment operator
|
3 years ago |
Tomasz Zieliński
|
20c102e648
Remove T prefix from new typedefs
|
3 years ago |
Tomasz Zieliński
|
f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
3 years ago |
Tomasz Zieliński
|
25f66097cc
Handle RoadType by value / reference
|
3 years ago |
Tomasz Zieliński
|
f804f8a326
Store RiverType by value, handle by reference
|
3 years ago |
Tomasz Zieliński
|
2bd30556a3
Store TerrainType by havlue and handle by reference
|
3 years ago |
Tomasz Zieliński
|
64fd896978
Free memory at TerrainTypeHandler destruction
|
3 years ago |
Tomasz Zieliński
|
4ea57ea7fc
A variety of suggested style tweaks
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Tomasz Zieliński
|
f883395710
A little refactoring
|
3 years ago |
Tomasz Zieliński
|
ebe45d512d
Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
|
3 years ago |
Tomasz Zieliński
|
6aaf77812b
Changed logic for zone placement.
|
3 years ago |
Andrey Filipenkov
|
3616827aad
use default implementation of special methods
|
3 years ago |
Tomasz Zieliński
|
494b0f0226
First version that compiles
|
3 years ago |
Tomasz Zieliński
|
b20f649521
stash
|
3 years ago |
nordsoft
|
c9eec47304
Fix terrain performance
|
3 years ago |
Nordsoft91
|
4bd0ff680a
Random map generator refactoring (#762)
|
3 years ago |
Andrii Danylchenko
|
4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
|
3 years ago |
Andrii Danylchenko
|
3b1d271ae0
allow configurable battleground graphics
|
3 years ago |
Nordsoft91
|
c4035134e5
New battlegrounds (#758)
|
3 years ago |
Nordsoft91
|
aaa07e4d2e
New terrain support - part 1 (#755)
|
3 years ago |