Commit History

Author SHA1 Message Date
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 years ago
  Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim 2 years ago
  Ivan Savenko 8ed115a628 Fix ios compile 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 years ago
  Ivan Savenko 264f5c91e8 Applied suggestions from review 2 years ago
  Ivan Savenko 602e52127b Cleaned up forward declarations 2 years ago
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: 2 years ago
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: 2 years ago
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes 2 years ago