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Hero3
/
vcmi
зеркало из
https://github.com/vcmi/vcmi.git
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Дерево:
a94b68e6aa
Ветки
Метки
OpenGL
aab-workflow-fix
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
1.6.7
1.6.6
1.6.5
1.6.4
1.6.3
1.6.2
1.6.1
1.6.0
1.5.7
1.5.6
1.5.5
1.5.4
1.5.3
1.5.2
1.5.1
1.5.0
1.4.5
1.4.4
1.4.3
1.4.2
1.4.1
1.4.0
1.3.2
1.3.1
1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
0.85
0.84
0.83
0.82
0.81
0.8
0.75
0.74
0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
История коммитов
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Автор
SHA1
Сообщение
Дата
Ivan Savenko
a94b68e6aa
Hill fort upgrade costs are now loaded from json
2 лет назад
Ivan Savenko
2e7c382612
Moved creature upgrade logic to CGObjectInstance inheritors
2 лет назад
Ivan Savenko
fc190b14bb
Spell shrines can now be configured in json
2 лет назад
Ivan Savenko
5cfbdd2967
Partially split CommonConstructors.cpp into few separate files
2 лет назад
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2 лет назад