Commit History

Autor SHA1 Mensaxe Data
  Dydzio aa18118df0 Add simple cyan color frame on highlight + mouse right-click for mobile %!s(int64=2) %!d(string=hai) anos
  Dydzio bd1bd5064a Highlight logic for queue icon on stack hover, lacks visual representation %!s(int64=2) %!d(string=hai) anos
  Dydzio 92754e22f0 Highlight stack on queue icon hovered %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 46931a0ecf Bugfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko d2b837b116 All creature-related texts go through translator %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 3e0bb3a7cc Fixed copy-paste error %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c63e79fb28 Fix multi-line texts in combat log %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko c6c6d9e58e Redraw battle log on sending chat message %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 428fe0406b Fix visibility of embedded battle queue %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko f073c676f9 Merge 1.1 release into develop %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko d0f259bbf7 Fix battle shutdown %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 6138ff1670 Minor refactoring of BattleHero class %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko b373c4a2b6 Fix Status Bar & In-game console activation %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko a75b437fef Disable text input on window deactivation %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 16c4851d3b Animated cursor for spell selection, removed hardcoded cursor ID's %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko b2f5a87a0f Spell animation will now wait for hero animation before playing %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko e7206cb759 Cleaned up BattleHero class %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 264f5c91e8 Applied suggestions from review %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko d40d5250b7 changes to status bar according to review comments: %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: %!s(int64=3) %!d(string=hai) anos