MichalZr6
							
						 | 
						
							
							
								f893c80192
							
							Move UpgradeInfo class to header and source files
						 | 
						10 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								af9445c16f
							
							Fixes following review
						 | 
						10 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								d8d3948ac3
							
							Fix AI to use hillFort all available upgrades. UpgradeInfo refactor.
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								be2327d000
							
							Removed no longer used or redundant constants
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								56ee307b3a
							
							Extend AI garrison troop removal logic to all RoE campaigns to emulate
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c98ac01e7a
							
							Replaced public artType member of ArtifactInstance with getter
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3dd4fa2528
							
							Reduce usage of pointers to VLC entities
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8f8c3f4b1
							
							Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								503b87561e
							
							Converted all h3 banks to rewardable, remove most of hardcoded checks
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8225eb454e
							
							Added GameSettings to gamestate, potentially allowing to define game
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								01396b62b7
							
							Extracted handling of type ID's from serializer into a separate class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b84af1a6de
							
							Significantly simplify packs applying
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								2e3e6b1553
							
							market->getObjInstanceID()
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								58bb2b58e3
							
							IMarket suggestions
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								fd45b5144d
							
							IMarket serializeable
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2a05fbdd50
							
							Unified handling of battle sides ID's
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4aa73b40c9
							
							Split CTownHandler into smaller chunks
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3bea383b59
							
							Merge branch 'vcmi/beta' into 'vcmi/develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c05e80315
							
							Fix Admiral's Hat whirlpool immunity. Reduce usage of
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b8beb4fb13
							
							Fixes for various minor issues detected by Sonar Cloud
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f3de2cfe1c
							
							Removed broken & unused serialization of player interface and AI
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62d15ed23c
							
							Merge pull request #3820 from IvanSavenko/bugfixing
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a46e022421
							
							Fixed format string
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								438ec08d72
							
							AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								21dff9413e
							
							Merge pull request #3786 from IvanSavenko/instant_movement
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d5a2ad1be8
							
							Allow sending requests to move across multiple tiles at once
						 | 
						1 year ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								19453aab41
							
							Add handling for yes/no dialogs that can be safely skipped by player
						 | 
						1 year ago |