История коммитов

Автор SHA1 Сообщение Дата
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 лет назад
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 лет назад
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 лет назад
  DjWarmonger 4fd9bcfedc Fixed #1345 12 лет назад
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 лет назад
  DjWarmonger 9277c695a5 Fixed #1361. 12 лет назад
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 лет назад
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 лет назад
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 лет назад
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 лет назад
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 лет назад
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 лет назад
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 лет назад
  mateuszb 560315bc48 * SlotID refactoring 12 лет назад
  mateuszb 9c1a117c1c * refactoring 12 лет назад
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 лет назад
  mateuszb f1c78e3260 * creature ID refactoring 12 лет назад
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics 12 лет назад
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 лет назад
  mateuszb ba3075317f * proper bool serialization 13 лет назад
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 13 лет назад
  alexvins 53b684180d [refactor] 13 лет назад
  alexvins 68e91ada1c [refactor] 13 лет назад
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 лет назад
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 лет назад
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. 13 лет назад
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 лет назад
  DjWarmonger 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. 13 лет назад
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 лет назад
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 лет назад