Commit History

Author SHA1 Message Date
  DjWarmonger 25bdcd3cab - Fixed wrong creature teleported 13 years ago
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 years ago
  DjWarmonger 96d198758c - More commanders 13 years ago
  Michał W. Urbańczyk b874295b3a Really fixed #918. 13 years ago
  Michał W. Urbańczyk c61f536d8b * fixed remaining parts of #760 13 years ago
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 years ago
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 years ago
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  DjWarmonger 9b24ec0e81 Fixed #745 and #830. 14 years ago
  DjWarmonger 57216eea44 Console texts for creature casting spells. 14 years ago
  DjWarmonger bdb6db2ab7 Support for Aura of Magic Resistance. 14 years ago
  DjWarmonger 95f23cf20f Support for Bind ability. 14 years ago
  DjWarmonger 5e40d3da72 Support for Enchanter ability. 14 years ago
  DjWarmonger 8c2dd9fdce More mechanics for creature spells. 14 years ago
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. 14 years ago
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 years ago
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 years ago
  Michał W. Urbańczyk 20a53b04fd Removed object recycling that was causing #796. Fixed text nr typo. 14 years ago
  Frank Zago 9c3a10b2c7 Fixed a bug in phoenix code. Fixed a couple warnings. 14 years ago
  DjWarmonger 5269e845fd handling of Rebirth ability for Phoenix. 14 years ago
  DjWarmonger 1bf9bb4d94 Flexible handling of creature spell power. 14 years ago
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. 14 years ago
  DjWarmonger e95ae22061 Implemented Dragon Breath, Attack All Around & Three-Headed Attack. 14 years ago
  mateuszb aac1c0b4e7 * cleaner code is better :) 14 years ago
  DjWarmonger 57a36e77f3 Improvement for multiple-hex effects. 14 years ago
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 years ago