Историја ревизија

Аутор SHA1 Порука Датум
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. пре 12 година
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 пре 12 година
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 пре 12 година
  DjWarmonger 4fd9bcfedc Fixed #1345 пре 12 година
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. пре 12 година
  DjWarmonger 9277c695a5 Fixed #1361. пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. пре 12 година
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names пре 12 година
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets пре 12 година
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. пре 12 година
  alexvins 2eb8263e51 Basic Configuration for bonus types пре 12 година
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring пре 12 година
  mateuszb 560315bc48 * SlotID refactoring пре 12 година
  mateuszb 9c1a117c1c * refactoring пре 12 година
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs пре 12 година
  mateuszb f1c78e3260 * creature ID refactoring пре 12 година
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics пре 12 година
  mateuszb 8769f67c5d * JsonReader can convert to enums пре 12 година
  mateuszb ba3075317f * proper bool serialization пре 12 година
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) пре 12 година
  alexvins 53b684180d [refactor] пре 13 година
  alexvins 68e91ada1c [refactor] пре 13 година
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. пре 13 година
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: пре 13 година
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. пре 13 година
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h пре 13 година
  DjWarmonger 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. пре 13 година
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) пре 13 година
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. пре 13 година