|  SoundSSGood | 909dcb82fa
							
							use ArtifactID | 2 年之前 | 
				
					
						|  nordsoft | b3cdcc774e
							
							Fix appearance for camp heroes | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 8b964be71f
							
							Merge pull request #1111 from GermanAizek/develop | 3 年之前 | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 3 年之前 | 
				
					
						|  nordsoft | 0f35082024
							
							Fix crash with objects belonging players without state | 3 年之前 | 
				
					
						|  nordsoft | 7bcb318593
							
							Fix bug related to town entrance | 3 年之前 | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 年之前 | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 年之前 | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 年之前 | 
				
					
						|  DjWarmonger | 7ba271edf1
							
							Rotation rebase2 (#912) | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 年之前 | 
				
					
						|  Nordsoft91 | c4035134e5
							
							New battlegrounds (#758) | 3 年之前 | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 年之前 | 
				
					
						|  Nordsoft91 | 9d06e51631
							
							Place proper towns in underground (#743) | 3 年之前 | 
				
					
						|  Dmitry Orlov | ea2931c6ea
							
							Fix: Get rid of 'Tile is not visible' error message | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 9c8d776398
							
							Merge branch 'develop' into handlersAbstraction | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 4a1e676399
							
							3095 - fix campaign transition | 4 年之前 | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 年之前 | 
				
					
						|  Dmitry Orlov | 8f331dce31
							
							Feature: Lodestar Grail should work. | 4 年之前 | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 年之前 | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 年之前 | 
				
					
						|  John Bolton | 6d8f1e4530
							
							Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. | 5 年之前 | 
				
					
						|  Dydzio | 4a21841ce2
							
							Check other players startinfo for random hero pick (#580) | 6 年之前 | 
				
					
						|  Andrii Danylchenko | 035d279ae8
							
							Refactor CGHeroInstance, make spells private | 6 年之前 | 
				
					
						|  Andrii Danylchenko | f327c46fa3
							
							AI pathfinding: rename and add const to functions | 7 年之前 | 
				
					
						|  Andrii Danylchenko | 7150fc9f71
							
							AI: pathfinder api supports configuration | 7 年之前 | 
				
					
						|  Aleksei Iupinov | 7ed318d156
							
							Stop awarding single scenario bonuses in campaigns | 7 年之前 | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 年之前 |